Week 2! I keep getting there late because of work, so I miss most of the poses. I'll try to find more stuff to post so this doesn't just become a life drawing blog, haha.
So, for the past couple months I've been working on my undergrad thesis film. Almost there! Just thought I'd post some progress stuff here.
Here's a rough B+W cut of the film! Only one more shot to animate.
I colored one frame from each shot to get a feel of how it's all going to flow. I'm really happy with the look. The backgrounds were painted by the great Edward Rowan:
Hey, so I recently got a better capture of the clown animation and realized I haven't updated the blog on that rope climb animation. Here's how those stand right now.
Speaking of the new capture station, here's something I just shot. The rough keys extremes and breakdowns for the rope climb animation. I really like the method of planning I did for this (the bottom three videos on this post). By doing that straight ahead pass, and the "pendulum pass", I completely figured everything out before doing the real animation. The pendulum pass was especially great. It's like, "Do this animation using only the timing and spacing, while still having it read."
There's the basic setup. This one both works better, and was easier to make than the last. Now I can adjust the height and have better access to the camera's focus ring.
There's really no instructions...I just taped it to that arm....
I'm almost disappointed I didn't think of this earlier.
So, I've been doing a lot lately and haven't been posting it here. Silly me!
I started my Independant study in animation a couple weeks ago. Here's the first project. Three weeks of work. I'm somewhat happy with it. I'm a little worried about the readability, but overall I like it. When I went to capture it I had left the actual ball animation at home, so I just did it quickly in Photoshop afterwards.
Oh! And the 2D Studio Tem project is coming along fairly well. We're about half way done with the animation. Here's the progress version.
Now then. I just started on my second animation for the independent study and have decided to document my entire process. Mainly so I can really see the flaws and benefits of it. I've decided to start off a little differently. I'm doing my thumbnails full size on crappy paper so I can really see the relationship of the drawings right off the bat. I just did a straight ahead pass on 2's 3's 4's 8's and 12's really fast to see how I'd tackle it naturally, before thinking about what the Keys, Extremes and Breakdowns are. It was pretty fun, and I kind of like how it came out.
After running it by some professors I edited the first pass. Then I did this quick pendulum pass to really plot out the arc and spacing of the head.
What's one thing I learned at the workshop this weekend? I suck at drawing big cats.
In light of this, today I pulled out every animal anatomy book I could and studied large cat skeletons and muscles in hopes that the mystery of their faces would slowly unravel.
They're starting to!
I couldn't get to the zoo, so I drew these from a video. That's a little better than photos, right?
maybe....
I'll be going to the natural history museum tomorrow, and the zoo sometime next week to get some real life drawing done.
Just a little update on the clown. Fleshed out all of the rough inbetweens and I'm running it by everyone I can find before I tie it down. Should be done soon!
Another test for the genie animation. I'm pretty proud of that lightning.
So, I went to an animal drawing workshop in New York this weekend (taught by Joe Weatherly). It was pretty awesome, I got a lot out of it. I'll probably be posting some of the sketches up here soon.
So, I guess I'll be update frequently with all of the animations I'm working on. This weekend was nice because all I really had to do was animate. Got a bit done, too!
I made the throw more clear in the clown animation. I still haven't inbetweened that part, so it's a bit choppy. Just wanted to make sure it read. I also tweaked some stuff in the other parts. Made the run in faster, and made his legs scramble at the end. Overall I like how it's coming.
I finished the puppet tests for that genie animation. pretty excited about how flexible they turned out to be. There are parts where it's a little obvious that they're symbols, but overall there's chance for more life than one would think.
I also got a chance to do more of that sprite animation. It's for the credit sequence of a 3D short some friends and I have been working on. I'll be sure to post it up once that's done