Showing posts with label Process. Show all posts
Showing posts with label Process. Show all posts

Wednesday, July 13, 2011

The Mighty Hunter

So, for the past couple months I've been working on my undergrad thesis film. Almost there! Just thought I'd post some progress stuff here.

Here's a rough B+W cut of the film! Only one more shot to animate.


I colored one frame from each shot to get a feel of how it's all going to flow. I'm really happy with the look. The backgrounds were painted by the great Edward Rowan:


Tuesday, August 3, 2010

What am I doing with my life?

So, I've been doing a lot lately and haven't been posting it here. Silly me!

I started my Independant study in animation a couple weeks ago. Here's the first project. Three weeks of work. I'm somewhat happy with it. I'm a little worried about the readability, but overall I like it. When I went to capture it I had left the actual ball animation at home, so I just did it quickly in Photoshop afterwards.




Oh! And the 2D Studio Tem project is coming along fairly well. We're about half way done with the animation. Here's the progress version.



Now then. I just started on my second animation for the independent study and have decided to document my entire process. Mainly so I can really see the flaws and benefits of it. I've decided to start off a little differently. I'm doing my thumbnails full size on crappy paper so I can really see the relationship of the drawings right off the bat. I just did a straight ahead pass on 2's 3's 4's 8's and 12's really fast to see how I'd tackle it naturally, before thinking about what the Keys, Extremes and Breakdowns are. It was pretty fun, and I kind of like how it came out.






After running it by some professors I edited the first pass. Then I did this quick pendulum pass to really plot out the arc and spacing of the head.


Now to start keying stuff out for real